Concept Index: C -- D
| Index Entry | Section |
|
C | | |
| cachedir, RiOption | Network Cache Options |
| callback function, progress | Statistics Options |
| callback function, stop | Rendering Options |
| camera space | 6.1.2.3 Points, Vectors and Normals |
| camera, dicing | 7.12 Dicing Cameras |
| camera, options | 5.1.1 Image and Camera Options |
| camerahitmode, shading attribute | 5.2.2 Primitives Visibility and Ray Tracing |
| cancelling render callback | Rendering Options |
| capacity, resizable arrays | Array's Capacity |
| categories, light | Shaders |
| caustic shadeop | 6.4.5.3 Other Ray Tracing Shadeops |
| caustics | 5.2.3 Global Illumination Attributes |
| centered derivatives | 5.2.7 Other Attributes |
| centered, RiAttribute | 5.2.7 Other Attributes |
| chaining Ri plug-ins | 7.17.2 Using renderdl to Load Ri Plug-ins |
| chrome, caustics | 5.2.3 Global Illumination Attributes |
| cineon display driver | 8.10 Kodak Cineon display driver |
| co-shaders | 6.1.2.6 Co-Shaders |
| color bleeding | 7.4.3 Final Gathering |
| color profile | 5.1.1 Image and Camera Options |
| color space, hsl | 6.1.2.2 Colors |
| color space, hsv | 6.1.2.2 Colors |
| color space, rgb | 6.1.2.2 Colors |
| color space, xyz | 6.1.2.2 Colors |
| color space, yiq | 6.1.2.2 Colors |
| command line options, dsm2tif | 3.4 Using dsm2tif to Visualize DSMs |
| command line options, renderdl | Command Line Options |
| command line options, shaderdl | Command Line Options |
| command line options, tdlmake | Command Line Options |
| compiled shaders name | 3.2 Using the Shader Compiler - shaderdl |
| compiling shaders | 3.2 Using the Shader Compiler - shaderdl |
| composite, hider attribute | 5.2.2 Primitives Visibility and Ray Tracing |
| compressing deep shadow maps | 8.8 The DSM display driver |
| compressing shadow maps | 8.7 The shadowmap display driver |
| coneangle, occlusion parameters | 6.4.5.3 Other Ray Tracing Shadeops |
| configuration file | 5.5 Configuration file (`rendermn.ini') |
| constructive solid geometry | 5.3.10 Constructive Solid Geometry |
| corner, subdivision surface tag | 5.3.1 Subdivision Surfaces |
| crease, subdivision surface tag | 5.3.1 Subdivision Surfaces |
| creating brick maps | 3.8 Using ptc2brick |
| csg | 5.3.10 Constructive Solid Geometry |
| cubic environment maps | Command Line Options |
| current space | 6.1.2.3 Points, Vectors and Normals |
| curves | 5.3.3 Curves |
|
D | | |
| deep shadow maps | 7.2.3 Deep Shadow Maps |
| deep shadow maps, advantages | 7.2.3 Deep Shadow Maps |
| deep shadow maps, compressing | 8.8 The DSM display driver |
| deep shadow maps, drawbacks | 7.2.3 Deep Shadow Maps |
| DELIGHT environment variable | 2.4 Environment Variables |
| depth filter | 5.1.1 Image and Camera Options |
| depth filter | 5.1.1 Image and Camera Options |
| depth of field, artifacts with motion blur | 5.1.1 Image and Camera Options |
| derivatives in ray tracing | 7.3.6 Oversampling and Derivatives |
| derivatives, centered | 5.2.7 Other Attributes |
| derivatives, second | 5.2.7 Other Attributes |
| derivatives, smooth | 5.2.7 Other Attributes |
| dicing cameras | 7.12 Dicing Cameras |
| diffusehitmode, shading attribute | 5.2.2 Primitives Visibility and Ray Tracing |
| directory textures | Command Line Options |
| directory textures | Command Line Options |
| directory textures | Using Directory Textures For Large Textures |
| dirtex | Using Directory Textures For Large Textures |
| displacement shader stacking | 5.2.5 Displacement |
| displacement, in ray tracing | 7.3.5 Ray Tracing Displacements |
| displacement, using dicing cameras with | 7.12 Dicing Cameras |
| displacementbound, RiAttribute | 5.2.5 Displacement |
| display driver, example | 10.1.1.4 A Complete Example |
| display drivers, cineon | 8.10 Kodak Cineon display driver |
| display drivers, DSM | 8.8 The DSM display driver |
| display drivers, EPS | 8.9 Encapsulated Postscript display driver |
| display drivers, framebuffer | 8.2 The framebuffer display driver |
| display drivers, idisplay | 8.1 The idisplay display driver |
| display drivers, IFF | 8.5 The IFF display driver |
| display drivers, JPEG | 8.16 The JPEG display driver |
| display drivers, PIC | 8.15 The PIC display driver |
| display drivers, PSD | 8.14 The PSD display driver |
| display drivers, shadowmap | 8.7 The shadowmap display driver |
| display drivers, texture | 8.4 The texture display driver |
| display drivers, TIFF | 8.3 The TIFF display driver |
| display drivers, zfile | 8.6 The zfile display driver |
| distribution, occlusion parameters | 6.4.5.3 Other Ray Tracing Shadeops |
| DL_ARCHIVES_PATH environment variable | 2.4 Environment Variables |
| DL_DISPLAYS_PATH environment variable | 2.4 Environment Variables |
| DL_DUMP_CORE environment variable | 2.4 Environment Variables |
| DL_PROCEDURALS_PATH environment variable | 2.4 Environment Variables |
| DL_RESOURCES_PATH environment variable | 2.4 Environment Variables |
| DL_RIB_ARCHIVEPROCEDURALS environment variable | 2.4 Environment Variables |
| DL_RIB_OUTPUT environment variable | 2.4 Environment Variables |
| DL_SEARCHPATH_DEBUG environment variable | 2.4 Environment Variables |
| DL_SHADERS_PATH environment variable | 2.4 Environment Variables |
| DL_TEXTURES_PATH environment variable | 2.4 Environment Variables |
| doubleshaded, RiAttribute | 5.2.7 Other Attributes |
| DSM | 7.2.3 Deep Shadow Maps |
| dsm display driver | 8.8 The DSM display driver |
| dsm2tif | 3.4 Using dsm2tif to Visualize DSMs |
| dso, search path | Search Paths Options |
| DspyImageClose() | DspyImageClose |
| DspyImageClose() | DspyImageDelayClose |
| DspyImageData() | DspyImageData |
| DspyImageOpen | DspyImageOpen |
| DspyImageQuery | DspyImageQuery |
| dynamic output variables | 6.4.8 Message Passing and Information |
| DynamicLoad, writing a DSO | 10.1.4.2 The DynamicLoad Procedural Primitive |
|
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